If it wasn’t for that expanded, heightened, desperate combat, and how neatly that sidesteps into a surprisingly characterful multiplayer mode, this would be a lacklustre sequel. It’s redeemed by the surfeit of combinations, upgrades and gene tonics which allow you to truly specialise, creating a psychedelic, explosive fighting style all of your own. If there’s a third game (of course there bloody will be), it cannot be set in Rapture again. This second tour of duty with far superior toys is everything it needs to be, though. Familiarity breeds a little contempt, but as, simply, a game in which you shoot monsters in city under the sea, it’s better in every respect.
Presentation – 9. 5
Graphics – 8. 5
Sound – 8. 5
Gameplay – 9. 0
Lasting Appeal – 8. 5
Overall –
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