Brink Dev Says Xbox360 Can Handle Gigs Of Textures On Screen
Xbox360 has received another leap in graphics thanks to this new technology called " Sparse Virtual Texturing " from the creators of BRINK. BRINK’s in-game graphics are so close to the cinematic trailer that even Crytek will have to take notice and be ready to show off how Crysis 2 can run on the 360 in comparison.
This game is seriously looking like a hit and Creative Director Richard Ham sheds alot more light on what we can expect from this ground breaking FPS.
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